Monthly Archives: April 2013

There’s no routine

Time has passed and i was unable to produce a new app in 15 days (the deadline was 17 April), let alone update this blog. Unfortunately i was unable to keep a schedule the last 3 weeks or so. No heart feelings. I have a new Idea in my pocket and i am determined to make it an app in no time. 

Let’s do this!

Next deadline – > 12 May


Scavenging for a new idea

3 days have passed and i still don’t know what i am going to do. Maybe there’s more anxiety now, without an idea, than 1 or 2 days before the due date to deliver a new game.

What am i going to do? It even hurts to think…


Game 1 – “BulletMan” – Done


Get it on Google Play


2 days late.
Next one due on 17/04 🙂


Final stages in rapid development

Final stages in rapid development

Fast update:

Today my deadline ends and i should submit my game to google play. So it happens i still have to run some final tests and finish the stage package.
I talked to myself and, after some serious discution, i decided to give me another two days.
With this i have less two days to my next creation. Let´s see what i can do.

Concepts of note:

– Ragdoll physics

– Box2d collision

– Camera focus on 2 entities

– Admob integration with Andengine

– Should run on every recent tablet of phone

– 8 bits sounds

See you in 2 days.

PS: without my brother’s help, i would need another day to make the images required to submit an application to google play. Thanks Alex and keep up the good work!